This expansion includes a 24 cm tall Windmill miniature, a new Power Station building, a dedicated scenario in which the Runners have to reach the top of the Windmill before the bandits while being chased by hordes of Infected, Ledges—a new environmental feature that expands upon the core Parkour rules—fall damage mechanics making use of Soft Landing tokens, the Grappling Hook, Challenges—a new type of mission card—and Dark Hollows—alternative Nest tokens offering high-rarity loot.
1 Windmill miniature (27+ cm tall)
12 Small size cards
5 Large size cards
8 Small size tokens
1 Map tile
1 Building
6 Ledges
1 Expansion Rulebook
GYERE! TÁRSASOZZ VELÜNK!
This expansion includes a 24 cm tall Windmill miniature, a new Power Station building, a dedicated scenario in which the Runners have to reach the top of the Windmill before the bandits while being chased by hordes of Infected, Ledges—a new environmental feature that expands upon the core Parkour rules—fall damage mechanics making use of Soft Landing tokens, the Grappling Hook, Challenges—a new type of mission card—and Dark Hollows—alternative Nest tokens offering high-rarity loot.
1 Windmill miniature (27+ cm tall)
12 Small size cards
5 Large size cards
8 Small size tokens
1 Map tile
1 Building
6 Ledges
1 Expansion Rulebook